PS5 DualSense Teardown Shows How Easily The Controller Can Be Repaired – Screen Rant

A YouTuber has taken the PlayStation 5 DualSense controller apart to see how easy it will be to repair once it’s finally been released.
A new YouTube teardown video seeks to establish how easy the PlayStation 5‘s DualSense controller is to take apart and repair. Sony’s new controller is an integral part of the PS5, and something that the company has been advertising proudly for some time now. The controller boasts powerful new technology aimed at increasing immersion, most prominently through in-depth haptic feedback that will react to events in-game.
Sony’s long-awaited next-gen console is tantalizingly close to being released. Fans have been eager to get their hands on the future of video gaming, and for its part, Sony has been working to let players know what to expect. Preview builds are being released to give influencers and critics an idea of what the PS5 will do for them. The controller has been reviewed well by players who’ve had access to the new tech; fans enjoyed the feel of the buttons and triggers, and found the haptic feedback and rumble to be pleasant and effective.
Related: PS5, Xbox Series X Pre-Orders Thrown Into Chaos By New COVID Lockdowns
But simply playing games with the controller isn’t enough for some people. YouTuber TronicsFix decided to do a thorough, in-depth teardown of the new controller, taking it apart piece by piece and reviewing each individual piece of tech. In the process, he mentioned an earlier video from Austin Evans, who took apart his controller in a much less systematic way and actually broke the new hardware. In the process he compared it to a previously disassembled DualShock controller from the PS4. The DualSense was  relatively easy to take apart; inside, TronicsFix found a much larger battery than the previous generation’s controller, which is necessary given the new controller’s extra tech, including the haptic motors and a built-in microphone. TronicsFix was disappointed to find no difference between the new controller’s joysticks and the old ones; he feared that this will lead to the same joystick drift issues as were present in the previous console. TronicsFix also analyzed a complex screw-based motor that will influence how much resistance players encounter when they use the triggers. In terms of reparability, TronicsFix praised the controller’s modular nature, which will let players replace any part that breaks.
Overall TronicsFix was impressed by the technology he found inside the controller. His only real complaint came from the lack of improvement from the joysticks, but drift on the PlayStation 4 is far less of a major issue than it is on the Nintendo Switch, which has become the target of numerous lawsuits over its widespread nature and Nintendo’s relative lack of meaningful action to resolve it. Compared to that controller, the DualShock is usually fine, and the DualSense will hopefully be at the very least no worse than that.
Impatient fans will be able to experience the new controller for themselves in only ten days, if they were lucky enough to secure a preorder during the chaos that erupted earlier this year. This is a very unconventional year for a new console launch, and it might be a while before everyone has their hands on a PlayStation 5. But as this video shows, once they finally do get the new machine, they’ll have a solid controller to work with.
Next: Sony Reveals PS5’S New Accessibility Features
Source: TronicsFix
Peter has been playing video games ever since he was a child, pulling his chair up to the TV so he could hold the GameCube controller for Wind Waker. Video games have been a vital part of his life ever since. They’ve been an important piece of his academic career as well; at the University of Redlands, where he studied Creative Writing and Theater, he once submitted a philosophy paper on the video game Soma. Today, in addition to his freelance work for Screen Rant, Peter spends most of his time blogging, playing Dungeons & Dragons, and, of course, playing video games. He believes that video games are an important and oft overlooked medium for telling stories, as well as an excellent medium for having fun. His favorite video game is still Wind Waker, the one that started it all, and he credits the fun he had with that game as the reason he’s here writing for Screen Rant today.


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