Godfall: How to Use Soulshatter (The Smart Way) – Screen Rant

How to

Soulshatter is a skill in Godfall that allows players to deal additional damage to enemies and even eliminate them in a single, powerful blow.
The new PlayStation 5 exclusive Godfall by Counterplay Games and Gearbox Software focuses primarily on combat as one of the newest entries in the looter-slasher genre. In the game, players take the role of a Valorian Knight and don complex suits of armor, called Valorplates, and master five weapons classes to hack their way through various enemies and confront Macros, a treacherous knight who aspires to godhood. Th combat in the game is smooth and deep, offering players a significant challenge as they learn each enemy’s skills and exploit their weaknesses. Godfall introduces a skill fairly early in the game for players to learn and master. This ability, called Soulshatter, allows the player to use light attacks to stack damage on an enemy, then take them out with a single, heavy hit.
Godfall doesn’t really do a great job explaining how this mechanic works, but once players learn it, they will be able to take down enemies swiftly. Spamming light attacks at the beginning of the game might have worked on weaker enemies; learning how Soulshatter damager works can help players in dealing with more formidable foes quickly. Mastering this mechanic will let players stun enemies that leave them open for a big attack. Soulshatter can be further improved by players when they invest skill points in this ability. Once maxed out, players will be able to create shockwaves that spread Soulshatter damage to multiple enemies.
Related: Godfall Won’t Be A PS5 Console Exclusive For Long
Soulshatter affects an enemy’s internal Aetherium, slowly deteriorating their spiritual fabric with lighter attacks before dealing the built-up internal damage in a single, powerful blow. Timed correctly, this can eliminate an enemy easily. Players will be able to tell when they have begun adding Soulshatter buildup to their opponent by a white glow to all or part of their health meter. As players upgrade their Soulshatter skill in the skill tree, or pick up more powerful equipment, it will become even easier to detonate larger and more difficult enemies from within. Here’s how to use Soulshatter in Godfall.
Soulshatter damage will build up any time a player uses their light attack or Northern Technique. On PC, this is controlled by left-clicking. On PlayStation 5, or when using a controller, this attack is controlled by the R1/RB button. Players will see the Soulshatter damage buildup on the enemy’s health bar.
Once enough damage has been built up, the player can use a heavy attack or Southern Technique to deal all the built-up damage at once. On PC, this is controlled by right-clicking. On PlayStation 5 or using a controller, this attack is controlled by the R2/RT button. If the player has waited until the enemy’s entire health bar is glowing white from Soulshatter damage buildup, this single blow should eliminate them.
To build up more Soulshatter damage, players should consider using Godfall‘s light weapons rather than the heavier ones. Lighter equipment will allow the player to move with ease and rapidly inflict Soulshatter damage buildup. It will also allow the final, heavy attack blow to land more quickly, as the larger warhammers and axes tend to take longer to swing. In particularly challenging fights, those seconds could mean the difference between destroying the enemy or starting over from the beginning of the fight.
As players earn XP, they will receive skill points to use in their skill tree. Soulshatter has five upgrade levels, each costing one skill point. These are:
Players should invest points in this skill, as it will allow them to more effectively take down Godfall‘s larger and more challenging enemies and will be useful against Macros’ Lieutenants.
Next: Godfall Minimum & Recommended System Specs Revealed For PC Players
Godfall is available for PC and PlayStation 5.
Maria Meluso is a game guide and game review writer for Screen Rant based in New Jersey. She covers everything from massive, open-world RPGs to small-scale indie horror projects. She has a master’s degree in Technical Communication and multiple certifications and national awards in Screenwriting. She’s the kind of gamer who loves instructions and manuals but who is stubborn and competitive enough to wait to consult game guides until she’s hit game over at least 15 times. When not writing, you can usually find her playing her favorite fantasy RPGs like Dragon Age, scaring herself by playing horror games like Resident Evil, and writing screenplays.

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